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CON Gamesave Information

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2008-11-05, 14:54 by Keshire
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xI V3n93ance Ix #1
Member since Dec 2008 · 18 posts · Location: Germany
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Subject: CON Gamesave Information
EDIT:
Here are my saves, so you can do some research on your own.
MegaUpload.com Download

/Edit
So, I was a little bored and just took a look into the Fable 2 gamesave, which is in a CON Container that is stored at "Partition3\Content\*Your Profile ID*\4D5307F1\00000001\Hero***" on your HDD. ( * is a placeholder, there can be 000 or any other number )

Following Files I found inside the Container:
saveuid.bin
mainsave.bin
Fable2PubInfo.xml
herosave.bin
chaptersave.bin
texturemorphs.bin
failquestsave.bin


What I found out:
saveuid.bin
Looks like its a unique signature for the used savegame.
The values are pretty random.

mainsave.bin
Un-readable mix of signs. Maybe locations, inventory and everything alse which has todo with you.

Fable2PubInfo.xml
Looks like there are all informations for the Mini-Games inside the game.
Everything Unicode.

herosave.bin
Actually an xml file.
There is your amount of money, gender and your stats how Evil/Good you are and your morality.
Also all the information about your Skills are stored in here and all your Experience and Total Experience is written down here.

chaptersave.bin
Looks like there is your current Location and Quest named. Also, there is a value that says in what Chapter you are right now. Two other things, "RichPresenceType" and "NextLoadingScreenTip", are also named and I think that the last one is self explaned.

texturemorphs.bin
That is the biggest file with nearly 2MB.
Nothing in Unicode inside here. Sounds for me that here is your information abour scars or something.

failquestsave.bin
Also, not readable.
Dont know what this could be.


Last Update :
12/16/08



Progress:
12/16/08
#1 - OK, tried to edit the amount of money from 88974 to 99999 inside the herosave.bin.
Couldn´t start the save, Fable 2 kicks me with an "Unable to read disc" error out of the game.
Looks like there is any check or something inside the hole thing ...

#2 - Found out that the SaveUID is something like a unique signature for every savegame.
Also found out that there are a bunch of images inside that my app couldnt extract. Have todo it by hand.
This post was edited 4 times, last on 2009-01-13, 20:42 by xI V3n93ance Ix.
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Keshire Administrator #2
Member since Nov 2008 · 29 posts
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Texture morphs is probably storing actual textures. And more than just scars, morality morphing is most likely included. As well as clothing dyes.

That is what Fable 1 was doing.
SaveUID is most likely a list of Unique ID's given to people, places, and objects (again, same as Fable 1).

At least those would be my best guesses.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
xI V3n93ance Ix #3
Member since Dec 2008 · 18 posts · Location: Germany
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@Keshire
Sorry, forgot to mention that the file has just a size of 8 ( bytes ? );)

Made some more research on the SaveUID thing.
I cant proof anything, but now I think that its just a unique ID for the gamesave.
The Values are totally random.

Example :
Hero000
40 6B F3 90 F0 27 C5 C2

Hero001
40 43 6F 78 08 4F 59 DA

Hero002
40 42 1F 0C B0 11 AB 23


Any sugestions ?
Maybe I will try to switch the ID´s, and see what happen. ( Try an error ftw! )

Im pretty confused right now.
I have 3 savegames. My Original one and 2 I created a few minutes before.
All of them have the exact same size. First I thought the two new are just nulled out to reserve space but there is something inside. From the two new files I could just extract the SaveUID.


EDIT:
OK, I randomly searched for Images inside the files.
On my Gamesave ( Hero000 ) is my gamerpic inside, in small and big. Inside the other two files are any Avatar Gamerpics.
Also, there are a bunch of images inside. Actually way too many for me to extract per hand ... but interesting.
This post was edited 2 times, last on 2008-12-18, 08:19 by xI V3n93ance Ix.
Silver Moderator #4
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40 42 1F 0C
40 43 6F 78
40 6B F3 90

Are the first 4 bytes always a float?
xI V3n93ance Ix #5
Member since Dec 2008 · 18 posts · Location: Germany
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o_0
Ehhh ...
Im just about to learn C#. I know what that means but ... dont know what it mean ^^
If you want to I can Upload some Savegames and all the things I found inside, maybe you can do more with it ;)
LittleCodingFox #6
Member since Nov 2008 · 34 posts
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A float is a single-precision decimal number.
xI V3n93ance Ix #7
Member since Dec 2008 · 18 posts · Location: Germany
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Sooooooooo ...
Here are the Gamesaves so far that I used for my research.
Once as the Original CON ( My ID´s are still inside ) and extracted ( just with wxPIRS, not per hand ).

My failed modded gamesaves are not in there, just because they dont work.
I hope you can do more with it ...

MegaUpload.com Download



Greetz
V3n3
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